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Post by namesare4pansies on Feb 17, 2013 22:20:24 GMT -5
So I designed Zelda in the style established in "Creating a visually Unique Game" and actually, I designed two!! the thought of two Zeldas was based off of this idea: How about Zelda does not get abducted or whatever, but is available as an NPC over the course of the entire game, giving advice and furthering the storyline by sending Link on various quests, just to find out that she isn't the real Zelda, but a doppelgänger controlled by an evil entity that used Link to (re)gain power and drown the world in darkness? Think 'Shadow of the Colossus'. So, building off of that idea, I thought it'd be cool if there was an actual Zelda, but she was locked away/on her own adventure/etc.. I wanted it to be obvious that the decoy Zelda was just a lame copy of the original, and I want to make you feel stupid for not realizing it all along when you compare her to the actual Zelda. Here are the sprites: Actual ZeldaZelda DecoyRelatively to Link, Zelda is two pixels taller, and fake Zelda is one pixel taller than that. Let me know what you think! Your feedback is much appreciated!
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Post by ozoneking on Feb 18, 2013 16:29:30 GMT -5
Could decoy Zelda have black hair? The head kinda looks like captain falcon with red hair.
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Post by namesare4pansies on Feb 18, 2013 22:26:11 GMT -5
Could decoy Zelda have black hair? The head kinda looks like captain falcon with red hair. xD Well, i cannot unsee that... but yes, Decoy Zelda could very easily be adjusted to have black hair.
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Post by foyet on Feb 26, 2013 10:07:38 GMT -5
Could decoy Zelda have black hair? The head kinda looks like captain falcon with red hair. xD Well, i cannot unsee that... but yes, Decoy Zelda could very easily be adjusted to have black hair. Maybe it would be cool if the black hair had a slight tint to it. Like how some hair dyes are, with a blue-ish or red-ish tint but still overall black. Just a little thought I had
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