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Post by namesare4pansies on Feb 17, 2013 21:24:05 GMT -5
I wouldn't mind a Kingdom Hearts styled approach, with different realms and such, but I don't want to take it to the point where it feels like a 2D Kingdom hearts game. I'm also up for going dark, but I'd rather do it with sharp environments and thunder and lightning than the traditional "everything is emotional" Twilight Princess direction.
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Post by stereoman on Feb 17, 2013 21:35:11 GMT -5
I wouldn't mind a Kingdom Hearts styled approach, with different realms and such, but I don't want to take it to the point where it feels like a 2D Kingdom hearts game. I'm also up for going dark, but I'd rather do it with sharp environments and thunder and lightning than the traditional "everything is emotional" Twilight Princess direction. I can see where you're coming from, a KH clone would suck. Also, graphics and music will be the main factors for setting the mood, I think. I don't mind using the "emotional" card, but I feel that it should be used sparingly. Think the cutscene with the empty house in Link's Awakening that used to belong to the ghost that floats around there somewhere. www.youtube.com/watch?v=CbzCNQ6yuOMHow about we put together a list of games with the exact feel we want to create for this game?
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Post by namesare4pansies on Feb 17, 2013 21:44:00 GMT -5
Thats a good idea, but should probably take place in another thread so we don't get too off track.
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Post by l3reakdown on Feb 18, 2013 1:42:48 GMT -5
How about we put together a list of games with the exact feel we want to create for this game? When it comes to "darkness," I really feel like prime examples should be Majora's Mask and Twilight Princess. And to bring it back to topic; It would be nice to have a chance to play as other characters, and this was mentioned on reddit, andwhat I would think would work best, " [–]thunderling 1 point I think it'd be really cool to play a game that is split equally between playing as Link and playing as Ganon. You start out as Link always does, building up his strength and weapons to eventually go up against Ganon(dorf). But between every one of Link's chapters, you play a chapter as Ganondorf. Slowly taking over Hyrule, doing things to wreck the progress you just made as Link in the previous chapter. And back and forth. Of course, I assume the final battle would be played as Link and you kill Ganon."
Source: www.reddit.com/r/zelda/comments/18py9c/would_you_like_to_play_a_section_of_a_loz_game/
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Post by Stupid idea on Feb 18, 2013 9:04:15 GMT -5
Don't judge me, it's early. What if Zelda got trapped in the mirror shield or something and became almost a companion through that? I am thinking too weirdly this morning.
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Post by Admin on Feb 18, 2013 10:27:18 GMT -5
For the first part you are in the kiddish world of zelda. You are chillin' in your home in your village, when there's a knock on your door. It's a royal messenger from hyrule has a message from princess zelda that she needs your help. You go to hyrule and she sends you off to a temple to go fetch something.
After you defeat the first temple, and you're on your way back to the castle, there's a big boom and a dark kid appears and runs away. Being curious you chase after him, into another temple. After that temple, you chase him into the temple of time, where he steals the master sword and defeats you with it. Princess Zelda tells you that the only way to defeat someone of that power is to team up with the king of the desert, Ganondorf. When you reach the gerudo desert, a desert guard arrests you and puts you into jail.
In this jail, it becomes the first forsaken fortress type of deal, where you must sneak your way to the top to talk to Ganondorf. Once you get to the top, you talk to Ganondorf and after some talk he decides to team up with you guys, fearing that the kid, who stole the master sword, will defeat him again. When you get back to the temple of time, in Hyrule with Ganondorf, there's a loud boom. The dark kid, who stole the sword, creates a portal to another dimension. Link, being Link, jumps into the portal that the kid has created.
You are sent to an alternate dimension, a dimension where the sages decided instead of defeating Ganondorf, to team up with him and take over all of Hyrule. You must defeat all of the dark sages in their temples to gain enough power to defeat the kid who has stolen the master sword. About 3 dark sage temples in, you gain the ability to go back and forth between dimensions, like the kid is able to. It is later shown that the kid who stole the master sword from your dimension, is actually link from the dark dimension, who only stole the master sword to defeat the dark dimension's Ganondorf.
How's that? What do you guys think?
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Post by gotgirl on Feb 18, 2013 18:33:05 GMT -5
If this is taking place hundreds of years after Twilight princess, what if the sky dungeon thing (sorry slipping my mind) fell to the earth? Ruins dungeon?
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Post by namesare4pansies on Feb 18, 2013 22:04:10 GMT -5
For the first part you are in the kiddish world of zelda. You are chillin' in your home in your village, when there's a knock on your door. It's a royal messenger from hyrule has a message from princess zelda that she needs your help. You go to hyrule and she sends you off to a temple to go fetch something. After you defeat the first temple, and you're on your way back to the castle, there's a big boom and a dark kid appears and runs away. Being curious you chase after him, into another temple. After that temple, you chase him into the temple of time, where he steals the master sword and defeats you with it. Princess Zelda tells you that the only way to defeat someone of that power is to team up with the king of the desert, Ganondorf. When you reach the gerudo desert, a desert guard arrests you and puts you into jail. In this jail, it becomes the first forsaken fortress type of deal, where you must sneak your way to the top to talk to Ganondorf. Once you get to the top, you talk to Ganondorf and after some talk he decides to team up with you guys, fearing that the kid, who stole the master sword, will defeat him again. When you get back to the temple of time, in Hyrule with Ganondorf, there's a loud boom. The dark kid, who stole the sword, creates a portal to another dimension. Link, being Link, jumps into the portal that the kid has created. You are sent to an alternate dimension, a dimension where the sages decided instead of defeating Ganondorf, to team up with him and take over all of Hyrule. You must defeat all of the dark sages in their temples to gain enough power to defeat the kid who has stolen the master sword. About 3 dark sage temples in, you gain the ability to go back and forth between dimensions, like the kid is able to. It is later shown that the kid who stole the master sword from your dimension, is actually link from the dark dimension, who only stole the master sword to defeat the dark dimension's Ganondorf. How's that? What do you guys think? I think that its an interesting concept. And splitting Zelda into a lighter and darker universe is actually a pretty neat idea, as if the light sections of Twilight Princess were Wind Waker, making the dark seem darker and the light seem lighter. I also like the idea of working with Link from another dimension. Truly interesting ideas.
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Post by Admin on Feb 19, 2013 6:24:22 GMT -5
The overworld would contain the bright colors and bright 8-bity music of classical zelda games, while the otherworld would offer not as bright colors and more serious music. The enemies and npcs could differ also. The enemies would be scarier and darker in the otherworld, and npcs would be more serious and probably not dance and run around in town square in hyrule, like they would in the overworld. Also another side note, the only reason why the otherworld link could not take his own world's sword is because the otherworld ganon has it. The only way to match the power of the otherworld's master sword is with the overworld's master sword.
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Post by geoffers747 on Feb 19, 2013 6:44:29 GMT -5
The overworld would contain the bright colors and bright 8-bity music of classical zelda games, while the otherworld would offer not as bright colors and more serious music. The enemies and npcs could differ also. The enemies would be scarier and darker in the otherworld, and npcs would be more serious and probably not dance and run around in town square in hyrule, like they would in the overworld. Also another side note, the only reason why the otherworld link could not take his own world's sword is because the otherworld ganon has it. The only way to match the power of the otherworld's master sword is with the overworld's master sword. Personally I just think this sounds too similar to LttP
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Post by Admin on Feb 19, 2013 6:58:07 GMT -5
Oh, i've never played LttP, my b
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Post by geoffers747 on Feb 19, 2013 7:12:35 GMT -5
Oh, i've never played LttP, my b I haven't played it in years, but this is how it's described on the Zelda Wikia: "Light and Dark world dichotomy: This game introduces a very important mechanic: The Light World/Dark World dichotomy. The game has actually two maps of Hyrule, which are related to each other in several ways; for example, by switching from the Dark World to the Light World while standing in an apparently empty dead end, Link can find in the latter world a secret cave or a passage that was otherwise inaccessible, leading to secret prizes. By doing the opposite (switching from the Light World to the Dark World), Link can gain access to new dungeons, which is important to have success in the quest. A Link to the Past is praised for using cleverly this gameplay device, which in some ways has been reused in subsequent Zelda games".
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Post by Quicksilver on Feb 20, 2013 22:10:33 GMT -5
I want to work on a logo, ill make a place holder one until we have a name for the game which we should work on after the story is finalized
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Post by namesare4pansies on Feb 23, 2013 15:32:42 GMT -5
I want to work on a logo, ill make a place holder one until we have a name for the game which we should work on after the story is finalized Sounds cool! I'd love to help in any way I can! Do you think you could match the style and color scheme of the sprites we have so far?
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Post by heroofsandwich on Feb 23, 2013 17:09:12 GMT -5
Here's a rough idea: Hyrule is mostly prosperous, however, there has been a recent spike in the number of natural disasters that have been occurring. Death Mountain has been more active than usual, Zora's River has been flooding, and even tornadoes have been spotted ravaging Hyrule Field. While most people attribute this simply to a string of bad luck, Princess Zelda is growing concerned. Zelda's advisers (the Sages?) inform her that the internal stability of the land is maintained by a series of temples that help maintain a sort of natural balance in Hyrule. If these temples are disturbed, it can lead to the types of disasters that are being witnessed across the land. Zelda decides that an investigation is necessary to determine who or what is causing the disturbances. When Zelda and her guards venture to the first of the Balance Temples, they are attacked by a mysterious entity that takes the form of an Ancient Hero (Link!). All but one of her guards is killed during the attack and Princess Zelda herself is kidnapped. The lone surviving guard recognizes that the attacker resembles a young man he knows from back in town, so upon returning back to the Castle, he immediately orders his arrest. That's where our game begins: Link has been arrested and thrown in prison and he must now escape, clear his name, figure out the conspiracy and save Hyrule.
Over the course of the game, we learn the attacker's true identity: Dark Link, an agent of darkness sent from the Netherworld with two tasks: To destabilize Hyrule so that it may be more easily conquered by an oncoming Great Evil (Ganondorf, Demise, whatever you want) and to lure out and kill the Legendary Hero so that he cannot challenge the Great Evil once it arrives.
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